Right! Um, I guess that was really a lot...so to summarize, under regular circumstances you get airborne by using Warpstrike and the armour will take care of the rest - you can use the sword launcher to more easily direct your initial flight path from the launch point to the sword. In emergencies only and never underwater you can activate the secondary launch system to overcharge the magnetic coils and propel yourself in a straight line away from whatever surface you're on and activate the flight systems that way, which will have roughly the same effect on your surroundings as a lightning strike would! If you go too high you'll stall, and if you go too deep underwater you'll implode, but you'll get warnings well before either of those scenarios become a risk. I think that's all?
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